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Weekday, Inc.

Game Developer - Cocos2d-x

Posted Yesterday
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Remote
Hiring Remotely in India
Junior
Remote
Hiring Remotely in India
Junior
Create realistic Cocos2d-x game tasks (sprite management, animations, physics, UI, game logic); write clear prompts and evaluation rubrics; execute and review tasks in virtual environments; provide feedback to improve task quality and consistency.
The summary above was generated by AI

This role is for one of our clients

$50 - $120 hour pay

Job Type: Contractor

Location: Remote

Job Summary: In this position, you will utilize your expertise to assist in training the next generation of AI systems. Your contributions will influence how models learn, reason, and operate by providing high-quality, real-world data. No previous experience in AI is necessary — your domain expertise is what counts.


Requirements

Key Responsibilities:

  1. Develop realistic Cocos2d-x tasks encompassing sprite management, animations, physics, UI, and game logic
  2. Compose clear and well-structured prompts grounded in real development scenarios
  3. Design evaluation rubrics to measure the quality of task solutions
  4. Conduct execution and review of tasks within a virtual environment
  5. Offer feedback aimed at enhancing task quality and ensuring consistency

Required Skills:

  1. At least 2 years of experience with Cocos2d-x and C++
  2. Background in working on actual game projects, preferably 2D or mobile
  3. Deep understanding of scene graph, action system, and asset management
  4. Capability to decompose problems into clear and organized tasks
  5. Strong skills in written communication

Nice to Have:

  1. Familiarity with Lua or JavaScript bindings in Cocos2d-x
  2. Experience in mentoring or conducting code reviews
  3. Exposure to AI training or evaluation processes

Why this role:

  1. Fully remote position with flexible hours (approximately 20 hours per week)
  2. Emphasis on practical problem-solving using real-world scenarios
  3. Chance to contribute to the enhancement of AI systems applied to game development

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